Treasure Planet poster
7
Arcplot Score
Unverified

Treasure Planet

200296 minPG
Director: Ron Clements

When space galleon cabin boy Jim Hawkins discovers a map to an intergalactic "loot of a thousand worlds," a cyborg cook named John Silver teaches him to battle supernovas and space storms on their journey to find treasure.

Revenue$109.6M
Budget$140.0M
Loss
-30.4M
-22%

The film underperformed commercially against its substantial budget of $140.0M, earning $109.6M globally (-22% loss).

Awards

Nominated for 1 Oscar. 1 win & 14 nominations

Where to Watch
Disney PlusAmazon VideoApple TVGoogle Play MoviesYouTubeFandango At Home

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-2
0m24m47m71m95m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.7/10
3.5/10
2.5/10
Overall Score7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Treasure Planet (2002) reveals deliberately positioned plot construction, characteristic of Ron Clements's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 36 minutes. With an Arcplot score of 7.0, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Young Jim Hawkins listens to stories of Captain Flint and Treasure Planet, dreaming of adventure. His mother runs the Benbow Inn while his father has abandoned them, establishing Jim as a restless, fatherless teen seeking purpose.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Billy Bones crashes near the inn and dies, but not before giving Jim the legendary map to Treasure Planet. Pirates led by a cyborg attack and burn down the Benbow Inn, forcing Jim and his mother to flee, destroying their livelihood.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to Jim actively chooses to board the RLS Legacy and sail for Treasure Planet, leaving behind his old life and stepping into the adventure. He commits to the journey despite his fears and the danger ahead., moving from reaction to action.

At 49 minutes, the Midpoint arrives at 51% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat Jim overhears Silver and the pirates planning mutiny. His father figure is revealed to be the villain. This false defeat shatters Jim's trust and raises the stakes—he must now navigate both the external treasure hunt and his broken heart., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 73 minutes (76% through) represents the emotional nadir. Here, Captain Amelia is critically injured, appearing near death. The heroes are trapped, captured, or cornered by Silver's forces. Jim has lost his mentor figure to betrayal and now faces losing another authority figure to death—complete collapse of support., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 77 minutes initiates the final act resolution at 80% of the runtime. Jim realizes that despite Silver's betrayal, the lessons Silver taught him about self-reliance and believing in himself were real. He chooses to use those skills to save everyone, synthesizing what he learned from Silver with his own courage and ingenuity., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Treasure Planet's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Treasure Planet against these established plot points, we can identify how Ron Clements utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Treasure Planet within the science fiction genre.

Ron Clements's Structural Approach

Among the 4 Ron Clements films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Treasure Planet takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Ron Clements filmography.

Comparative Analysis

Additional science fiction films include Lake Placid, The Postman and Oblivion. For more Ron Clements analyses, see The Princess and the Frog, Hercules and The Great Mouse Detective.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%0 tone

Young Jim Hawkins listens to stories of Captain Flint and Treasure Planet, dreaming of adventure. His mother runs the Benbow Inn while his father has abandoned them, establishing Jim as a restless, fatherless teen seeking purpose.

2

Theme

5 min5.3%0 tone

Dr. Doppler tells Sarah Hawkins, "You've got to give him a chance to discover himself," establishing the film's theme about finding one's path and the importance of mentorship versus control in a young person's journey to adulthood.

3

Worldbuilding

1 min1.1%0 tone

Jim is now a troubled teenager getting into scrapes with the law via solar surfing. His mother struggles with the inn and worries about his future. The world of flying ships and alien species is established, showing Jim's talent but lack of direction.

4

Disruption

12 min12.6%-1 tone

Billy Bones crashes near the inn and dies, but not before giving Jim the legendary map to Treasure Planet. Pirates led by a cyborg attack and burn down the Benbow Inn, forcing Jim and his mother to flee, destroying their livelihood.

5

Resistance

12 min12.6%-1 tone

Dr. Doppler proposes funding an expedition to Treasure Planet to help Sarah rebuild the inn. Jim debates whether to go, torn between responsibility and adventure. Preparations are made, the ship RLS Legacy is introduced, and the crew is assembled.

Act II

Confrontation
6

First Threshold

24 min25.3%0 tone

Jim actively chooses to board the RLS Legacy and sail for Treasure Planet, leaving behind his old life and stepping into the adventure. He commits to the journey despite his fears and the danger ahead.

7

Mirror World

28 min29.5%+1 tone

Jim begins working with John Silver in the galley. Silver becomes a father figure, teaching Jim discipline and skills while showing genuine care. This relationship will carry the film's theme of mentorship, trust, and finding one's path.

8

Premise

24 min25.3%0 tone

Jim learns to sail, bonds with Silver, and proves himself as part of the crew. The journey through space, encounters with cosmic phenomena, and the growing friendship between Jim and Silver deliver the promise of a space adventure with heart.

9

Midpoint

49 min50.5%0 tone

Jim overhears Silver and the pirates planning mutiny. His father figure is revealed to be the villain. This false defeat shatters Jim's trust and raises the stakes—he must now navigate both the external treasure hunt and his broken heart.

10

Opposition

49 min50.5%0 tone

The mutiny begins. Jim, Doppler, and Captain Amelia fight the pirates while dealing with betrayal. They reach Treasure Planet but must evade Silver's crew. The opposition intensifies as Jim's world becomes increasingly dangerous and his emotional wounds deepen.

11

Collapse

73 min75.8%-1 tone

Captain Amelia is critically injured, appearing near death. The heroes are trapped, captured, or cornered by Silver's forces. Jim has lost his mentor figure to betrayal and now faces losing another authority figure to death—complete collapse of support.

12

Crisis

73 min75.8%-1 tone

Jim faces his dark night, processing the betrayal and loss. Silver forces him to use the map to open Treasure Planet's portal. Jim must confront his feelings about trust, father figures, and his own worth in this emotionally devastating period.

Act III

Resolution
13

Second Threshold

77 min80.0%0 tone

Jim realizes that despite Silver's betrayal, the lessons Silver taught him about self-reliance and believing in himself were real. He chooses to use those skills to save everyone, synthesizing what he learned from Silver with his own courage and ingenuity.

14

Synthesis

77 min80.0%0 tone

Jim rescues his friends from the planet's destruction using his solar surfing skills and quick thinking. He confronts Silver in a climactic moment where both choose their paths—Jim chooses heroism, Silver chooses freedom. The treasure is lost but Jim gains something greater.

15

Transformation

95 min99.0%+1 tone

Jim returns home transformed, now a confident young man enrolled in the Royal Interstellar Academy. The rebuilt Benbow Inn thrives. He looks to the stars with purpose rather than aimless longing, having found his path through the journey and completed his coming-of-age arc.